Civilizations and Leaders
4 Civilization 3 pages in Civilizations and Leaders.
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Civilization TraitsEvery Civilization 3 civilization has two of eight traits: Commercial, Expansionist, Industrious, Militaristic, Religious and Scientific from the 2001 base game, plus Agricultural and Seafaring added by Conquests. Each makes some buildings cheaper or adds a bonus, such as a one-turn Anarchy for Religious civilizations.
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CivilizationsCivilization 3 has 16 civilizations in the 2001 base game, 24 with Play the World and 31 with Conquests. Each has one leader, two traits, two starting advances and one unique unit. -
LeadersEach Civilization 3 civilization has one leader, 31 with both expansions, from Abraham Lincoln of the Americans to Shaka of the Zulus. Leaders appear as animated portraits in diplomacy, and in Regicide games the leader is a unit on the map. -
Unique UnitsEach Civilization 3 civilization has one unique unit that replaces a standard unit, usually with one better attack, defense or movement point, and its first victory starts that civilization's Golden Age. There are 31 with both expansions, from the Zulu Impi to the American F-15.